Just when I think my updates couldn't get any further apart I go and take a long break like this! Ha! At least I have a nice update for you guys to look over.
Recently we released another one of the games I did all of the static art for on our Facebook application. And as I handed this one in I was quite proud of how it all came together. It was a pretty dense game and I had to complete the entire thing in between leading several other projects as well. So I tried my best to knock around on it as much as I could in the time between other things. The deadlines for our projects are tighter then I've experienced at other companies. So I'm always wishing I had more time to push the render polish even further on the artwork I complete for these games. But most of it is just shrunk down anyway so I suppose it'd be lost on most of the players regardless.
I'll just drop a bunch of the files below for you guys to take a look at. I hope you enjoy them as much as I enjoyed crafting everything!
Flying Monkey Broken Up For Animation:
Super Rough Concept Sketches:
Had enough slots? Why don't I tack on just one more we recently released that I completed a few months ago.
Ok, that's probably enough for now. :) Hope you guys enjoyed the update. Happy Holidays to you and your families! Take care and thanks for looking stopping by to gander at my scribbles!
Note: All images in this post are Copyright CIE